Tutorial: KookaBlockly Workshop

A learning plan for the Kookaberry

Developed by
Tony Strasser


This coding workshop/tutorial introduces participants to the KookaBlockly graphical coding editor.

It requires at least two Kookaberries, a few selected peripherals and a PC to which the Kookaberry can be connected (tethered).

It also needs a partner with another PC running KookaSuite for the interactive radio activities. However, these are just a small part of the whole workshop.


KookaBlockly uses a menu of pictorial elements (blocks) to build up a programme in MicroPython to run on the Kookaberry once it is downloaded to a compiler on the Kookaberry board.

Before you start the workshop you will need to know your way around the Kookaberry and how to turn it on and connect sensors. Check out the graphic below and view the Kookaberry Quick Manual online here, or by downloading it from the resources links on the right of the page. Also, check out this link to Exploring the Kookaberry for more detail

Opening KookaBlockly

The KookaBlockly editor is an executable file contained within the KookaSuite folder installed on a teacher’s PC. If not already installed, click on the links below to learn how to download KookaBlockly onto your PC or Mac

Download KookaBlockly to a Windows PC >

Download KookaBlockly to a Mac >

The download instructions include directions for how to load a KookaScripts folder. This folder is where the scripts (programmes/code) used in this workshop are stored.

STEM Workshop Scripts

The STEM Workshop scripts should already be in the Kookascripts folder in your KookaSuite Download

If not, click on the zipped STEM Workshop folder in the Downloads section of the Sidebar to the right and extract the files to a temporary folder on your computer. [Windows PC shown in example]

Move the temporary folder (rename to suit if required) to the Kookablockly sub-folder of the Kookascripts folder as shown in the screenshot.

Individual files from within this folder can be selected in the Choose a script box of the KookaBlockly window once the STEM Workshop folder has been selected in the Scripts box

Running the Workshop/Tutorial

Open KookaBlockly and download the pdf file of the Workshop by clicking on the pdf icon in the Downloads section of the Sidebar to the right.

Use the pdf to conduct/participate in the workshop. Alternatively you can continue scrolling down to view the pages.

When you pick a sensor for the Make a Meter exercise, make sure it is an analogue one – preferably one that can provide rapidly changing measurement. The ambient light sensor is ideal for this purpose.

Workshop content

Peripherals used in this learning plan

Version:[to add to metabox]

Last updated: 11 months ago

Resource type:[to add to metabox]

Year levels: Year 4, Year 5, Year 7, Year 8


Download on GitHub
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